This Parsec host was running from the AWS Hong Kong region, and was being streamed to a local laptop here in the Philippines, with a reported ping of around 60-80 ms. Of course, as is with any gaming rig, it has to run Crysis, right? No way was I not gonna try that out. So assuming I'm playing an hour every day for a month, with a 100 GB machine, my playtime is coming up to around USD 0.867 for every hour of play. There are also networking costs involved (since Parsec is streaming your game video out), but I haven't metered and done the math there yet. In the AWS HK region, I'm getting this at about USD 0.132 per GB per month. You will need enough storage to install the games you want to play, but you can always install / uninstall games over time to minimize this. This will cost you even when the server is turned off, so keep this in mind. Your Parsec server will also need storage - I opted to stick with the General Purpose SSDs. Since this is only turned on when I'm actually playing, that's not a bad deal at all. As a spot instance, it's currently costing me USD 0.427 per hour it's turned on, which is about a 55% discount on the on-demand price. I opted for a Windows-based g4dn.xlarge EC2 instance in the AWS Hong Kong region. Parsec uses networking magic to reduce the lag by a significant amount, while maintaining great graphics quality.
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